home *** CD-ROM | disk | FTP | other *** search
- .nr Qn 0 1
- .de QQ
- .sp
- .IP \fB\\n+(Qn) 0.3i
- ..
- .de AA
- .IP \fR 0.75i
- ..
- .Go 13 "QUESTIONS & ANSWERS"
- .QQ
- How can I make elvis run faster under DOS?
- .AA
- There are several things you can do.
- The first thing to do is get a good screen driver such as NANSI.SYS.
- This can speed up screen redrawing by as much as a factor of eight!
- The DOS-specific part of section 12 tells you how to do this.
- .AA
- You might also consider reducing the size of the blocks that elvis uses.
- You'll need to recompile \*E to do this.
- The default BLKSIZE is 1024 byte for the DOS version of \*E, which means
- that for each keystroke that you insert, elvis must shift an average of
- about 500 bytes.
- That's a lot to ask from a little old 5MHz 8088.
- A BLKSIZE of 512 bytes might be more appropriate.
- .AA
- If you're \fIreally\fR desperate for more speed, you might want to make
- \*E store its temporary files on a RAM disk.
- However, this limits the size of the file you can edit, and it eliminates any
- chance you may have had to recover your work after a power failure
- or system crash, but it might be worth it; you decide.
- To do this, add ":set dir=R:\\" (or whatever your RAM disk's name is)
- to the \fIelvis.rc\fP file.
- .AA
- Next, consider turning off the "sync" option.
- When the sync option is turned on, \*E will close the temporary file
- and reopen it after every change, in order to force DOS to update
- the file's directory entry.
- If you put ":set nosync" into the \fIelvis.rc\fP file, then elvis will
- only close the file when you start editing a different text file, or
- when you're exiting \*E.
- Consequently, there is no chance that you'll be able to recover your
- changes after a power failure... so if you're going to this, then you
- might as well store the temp files on the RAM disk, too.
- .QQ
- Where's the <Esc> key on a DEC keyboard?
- .AA
- I don't know. Maybe the <F11> key?
- You could always use ":map!" to make some other key act like the <Esc> key.
- If all else fails, use <Control><[>.
- .QQ
- Is there a way to show which keys do what?
- .AA
- Yes. The command ":map" will show what each key does in command mode,
- and ":map!" (with an exclamation mark) shows what each key does in
- input mode.
- .AA
- The table is divided into three columns: the key's label, the characters
- that it sends, and the characters that \*E pretends you typed.
- .QQ
- How can I make \*E display long lines like the real vi?
- .AA
- You can't yet.
- The next version of \*E shouldsupport this, though.
- .QQ
- I can't recover my text [under MS-DOS or Atari TOS].
- According to the directory listing, the temporary file is 0 bytes long.
- What went wrong?
- .AA
- MS-DOS and TOS only update a file's directory entry when the file is closed.
- If the system crashes while the file is still open, then the file's length
- is stored as 0 bytes.
- The ":set sync" option is supposed to prevent this;
- you probably turned it off in the interest of speed, right?
- .AA
- Under MS-DOS [I don't know about TOS], you should delete the empty
- temporary file, and then run CHKDSK/F.
- This \fImight\fP find the data that belonged in the empty file,
- and place it in a new file with a name like "000001.CHK" -- something like that.
- You can then try to extract the text from that temporary file by giving the
- command "elvprsv -R 000001.chk >goodnews.txt".
- If you're lucky, then your text might be in GOODNEWS.TXT.
- .QQ
- What is the most current version of \*E?
- .AA
- Each version of \*E that is released to the public has a version number
- of the form "number point number".
- As I write this, the most current version of elvis is 1.5.
- .AA
- The intermediate steps between one release and the next are labeled with
- the \fInext\fP version number, with a letter appended.
- For example, after 1.4 was released, I started working on 1.5a.
- I am currently working on 2.0a.
- When \*E reaches a stable state, I'll call it 2.0 and release it.
- .AA
- Sometimes a beta-test version of elvis will be available via anonymous FTP
- from m2xenix.psg.com, in the directory "pub/elvis/beta".
- .QQ
- I only got executables, but now I want the source code.
- Where can I get it?
- .AA
- If you have access to the Internet, then you should be able to fetch it
- from one of the public archives such as \fBplains.nodak.edu\fP.
- It is accessible via anonymous FTP, or via an email server named
- "archive-server@plains.nodak.edu".
- Elvis is located in the directory "/pub/Minix/all.contrib".
- .AA
- I will also offer it to the C Users' Group.
- They sell C source code for us$8 per diskette
- (or slightly more outside North America).
- Their phone number is (913) 841-1631,
- and their address is:
- .ID
- The C Users' Group
- PO Box 3127
- Lawrence KS 66046-0127
- .DE
- .QQ
- Is this shareware, or public domain, or what?
- .AA
- It is not public domain; it is copyrighted by me, Steve Kirkendall.
- However, this particular version is freely redistributable, in either
- source form or executable form.
- (I would prefer that you give copies away for free, complete with the
- full source code... but I'm not going to force you.)
- .AA
- It is not shareware; you aren't expected to send me anything.
- You can use it without guilt.
- .AA
- It is not "copylefted."
- I hold a copyright, but currently I have not added any of the usual restrictions
- that you would find on copylefted software.
- If people start doing really obnoxious things to \*E, then I will start
- adding restrictions to subsequent versions, but earlier versions won't
- be affected.
- (So far, everybody has been pretty good about this so no restrictions
- have been necessary.)
- .QQ
- Can I reuse parts of your source code?
- .AA
- Yes. Please be careful, though, to make sure that the code really is mine.
- Some of the code was contributed by other people, and I don't have the
- authority to give you permission to use it.
- The author's name can be found near the top of each source file.
- If it says "Steve Kirkendall" then you may use it;
- otherwise, you'd better contact the author first.
- .AA
- Please don't remove my name from the source code.
- If you modify the source, please make a note of that fact in a comment
- near the top of the source code.
- And, finally, please mention my name in your documentation.
- .QQ
- Can \*E work with non-ASCII files?
- .AA
- \*E can't edit binary files because it can't handle the NUL character,
- and because of line-length limitations.
- However, it is 8-bit clean so you should be able to edit any European
- extended ASCII file without any surprises.
- .AA
- \*E has also been modified to work with 16-bit character sets.
- Yongguang Zhang (ygz@cs.purdue.edu) has created a Chinese version of \*E
- that uses 16-bit characters and runs under cxterm (Chinese X-term)
- on X-windows systems.
- Junichiro Itoh (itojun@foretune.co.jp) has modified \*E to edit Japanese
- text under MS-DOS.
-